Implementing an Event Bus using Rust
An introductory post that shows how I've gone about implementing a rudimentary broadcast event bus using tokio in order to build a module system with message passing.
•An introductory post that shows how I've gone about implementing a rudimentary broadcast event bus using tokio in order to build a module system with message passing.
•Re-exploring the Hamming Code history and implementation. Rewriting the implementation in Rust and improving its performance using neat assembly tricks.
•The release of Twistrs, a domain typosquatting library built in Rust.
•Tutorial on how to use OOB-Server to setup your own dedicated Out-of-Band DNS server.
•Explanation and implementation of a TCP Syn Flood client built in Rust.
•Contrasting Python and Rust programming languages through the trivial application of the Kohonen-Grossberg Neural Network model.
•Discovery of a rare Microsoft IIS Tilde (~) enumeration bug discovered during a bug bounty programme.
•A brief introduction into the Deferred Rendering technique used in 3D graphics along with its historical context.
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